This is a list of the updates of Monster Box. Most of the text has been rephrased from the original announcements made.
There are currently 42 updates of Monster Box.
Updates
Version | Date | Thumbnail | New features and changes | Blog[1] |
---|---|---|---|---|
5.5 | 13/04/2018 | Bug fix (Scrolling while playing the game on smartphones). | jp/en | |
5.4 | 12/05/2017 | Options are now saved by the game. | jp/en | |
5.3 | 24/03/2017 | Boss Count switch addition. | jp/en | |
5.2 | 10/03/2017 | Max Monster Count switch addition. | jp/en | |
5.1 | 03/03/2017 | Collar (sic) Monster Bar switch addition. (Shows the amount of specific monsters) | jp/en | |
5.0 | 10/02/2017 | Damage Effect and Money Effect switch addition. | jp/en | |
4.9 | 01/07/2016 | Medal addition (Revival, Bound, Delta and Tower). | jp/en | |
4.8 | 24/06/2016 | Medal addition (All Party LV, All Party MPS and All Party DPS). | jp/en | |
4.7 | 17/06/2016 | Multiple upgrade purchases on the same upgrade can now be done quickly by holding the UP button. | jp/en | |
4.6 | 10/06/2016 | Medal addition (Single Class LV, Single Class MPS and Single Class DPS Medals). | jp/en | |
4.5 | 03/06/2016 | Medal addition (10 Minute Money, 10 Minute Jewel, 10 Minute Monster Kill). Bug fix: Flame Armor. | jp/en | |
4.4 | 27/05/2016 | Optimization. (Graphic Algorithm) | jp/en | |
4.3 | 20/05/2016 | Medal addition (Monster Bar, Pop Up, Click Time, MPM, DPM). Medal statistics added in the Medal tab. | jp/en | |
4.2 | 13/05/2016 | Medal system addition. Delete button added. | jp/en | |
4.1 | 06/05/2016 | Get-Set feature removed, replaced with local save function. Total Time and Kill stats added to the Options page. | jp/en | |
4.0 | 29/04/2016 | Jewels introduced. Restart button moved to Options page. | jp/en | |
3.9 | 08/04/2016 | Optimization. (60 FPS, Font) | jp/en | |
3.8 | 07/08/2015 | HTML5 Support. | jp/en | |
3.7 | 27/03/2015 | Special Upgrade addition (Max Time Bonus, Time Bonus Interval). | jp/en | |
3.6 | 20/03/2015 | Time Bonus addition. | jp/en | |
3.5 | 27/02/2015 | Special Upgrade addition (Box Accelerator). | jp/en | |
3.4 | 22/01/2015 | Special Upgrade addition (Multiple Boss). | jp/en | |
3.3 | 14/11/2014 | Special Upgrade addition (Monster Selection). | jp/en | |
3.2 | 17/10/2014 | Special Upgrade addition (Max Player LV). | jp/en | |
3.1 | 19/09/2014 | Special Upgrade addition (Money Boost). Drawing optimization. Bug fix: Monster Revival. | jp/en | |
3.0 | 22/08/2014 | Special Upgrade addition (Money Bonus). Boss Max LV and LP changes. | jp/en | |
2.9 | 01/08/2014 | Boss addition. (Ohagi) | jp/en | |
2.8 | 11/07/2014 | Boss addition. (Yatsuhashi) Bug fix. (MPS + money multiplier when monster count close to limit) | jp/en | |
2.7 | 27/06/2014 | Boss addition. (Kintsuba) Description for various game mechanics added below the game on the website. Bug fix. (Enemy colour) | jp/en | |
2.6 | 13/06/2014 | Boss addition. (Kusa Mochi) | jp/en | |
2.5 | 30/05/2014 | Monsters now give increased gold drop when their numbers are about to reach the limit. Status addition (Game FPS). Bug fix (Selecting the Burn upgrade of the Magician and then selecting stickmen of other classes leads to an unexistent upgrade selected) | jp/en | |
2.4 | 23/05/2014 | Class addition (Magician). | jp/en | |
2.3 | 02/05/2014 | Status addition (Monsters killed, peak of bar). | jp/en | |
2.2 | 11/04/2014 | Status addition (Damage per second/minute and their peaks). Movement of fixed stickmen changed. | jp/en | |
2.1 | 04/04/2014 | Monster addition (Ohagi). | jp/en | |
2.0 | 21/03/2014 | Get-Set addition. Status tab addition with MPM and Max MPM. Bug fix: Restart + Player. | jp/en | |
1.9 | 14/03/2014 | Auto save addition. Money limit increased from $(107-1) to $(1018-1). | jp/en | |
1.8 | 28/02/2014 | Stickmen movement option added (MOVE and FIX). | jp/en | |
1.7 | 21/02/2014 | Special Upgrade addition (Maximum Monster). Delta feather algorithm changed (additional "wings" will drop at percentages beyond 100%). | jp/en | |
1.6 | 07/02/2014 | Monster addition (Yatsuhashi). | jp/en | |
1.5 | 31/01/2014 | Selection of the initial character. MPS and Max MPS added. Pierce damage algorithm for Snipers changed (multiplicative to additive). | jp/en | |
1.4 | 17/01/2014 | Class addition (Sniper). Bug fix: Game Over, Player collapsing. | jp/en | |
1.3 | 27/12/2013 | Special Upgrade addition (Mouse Accelerator). | jp/en | |
1.2 | 13/12/2013 | Class addition (Gladiator). | jp/en | |
1.1 | 06/12/2013 | Monster addition (Kintsuba). Box can be charged by click and hold. Bug fix: skill LV100 freezing. | jp/en | |
1.0 | 29/11/2013 | Game creation. | jp/en |
Note:
- ↑ The original blog is written in Japanese. A link to an automatic translation into English by Google is also available.